State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · July 2022

Top 5 io Games in Poland for Q2 2022: Unified Platform Performance

In Q2 2022, the top 5 io games in Poland showed varying trends in downloads, revenue, and active users. Discover the detailed performance metrics of each game.

Top 5 io Games in Poland for Q2 2022: Unified Platform Performance

In the second quarter of 2022, the top 5 io games in Poland displayed diverse trends across weekly downloads, revenue, and active users on a unified platform. Here is a closer look at the performance of Agar.io, Wormax.io, Little Big Snake, Ancient Battle, and Snake Rivals - io Snakes Games.

Agar.io experienced fluctuations in its weekly downloads, peaking at around 7.6K in mid-April and dropping to approximately 3.8K at the end of May. The weekly revenue showed a similar pattern, with a high of about $269 in mid-April and a low of $132 by the end of June. Active users ranged from approximately 23.3K in early April to around 16.7K by the end of June.

Wormax.io saw a steady increase in weekly downloads, reaching around 1.6K by the end of June. Revenue was highest in early June at approximately $289, while active users fluctuated, peaking at around 8.1K in late March and stabilizing at 7.8K by the end of the quarter.

Little Big Snake had relatively stable weekly downloads, with numbers hovering around 900 in early April and ending at about 600 by late June. Revenue peaked at approximately $281 in mid-April and saw a low of $78 in late May. Active users remained stable, ranging from around 3.1K in early April to 2.3K by the end of the quarter.

Ancient Battle had modest weekly downloads, peaking at around 429 in early May and dropping to about 247 in late June. Revenue saw a significant spike to approximately $403 in mid-April before stabilizing around $44 to $54. Active users declined from around 1.3K in late March to about 904 by the end of June.

Snake Rivals - io Snakes Games experienced a decline in weekly downloads from around 1.5K in late March to approximately 333 by late June. Revenue peaked at about $91 in late April and saw a low of $32 in late June. Active users decreased steadily from about 3.8K in late March to roughly 2K by the end of the quarter.

These insights are derived from Sensor Tower data, providing a comprehensive look at the performance of these popular io games in Poland. For more detailed insights, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022